www.gusucode.com > VC 实现三维字体特效 > VC 实现三维字体特效/gusucode/3DFont/MainFrm.cpp
//Download by http://www.NewXing.com // MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "3DFont.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) //{{AFX_MSG_MAP(CMainFrame) ON_WM_QUERYNEWPALETTE() ON_WM_PALETTECHANGED() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMainFrame construction/destruction CMainFrame::CMainFrame() { // TODO: add member initialization code here } CMainFrame::~CMainFrame() { } BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles here by modifying // the CREATESTRUCT cs return CFrameWnd::PreCreateWindow(cs); } ///////////////////////////////////////////////////////////////////////////// // CMainFrame diagnostics #ifdef _DEBUG void CMainFrame::AssertValid() const { CFrameWnd::AssertValid(); } void CMainFrame::Dump(CDumpContext& dc) const { CFrameWnd::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CMainFrame message handlers BOOL CMainFrame::OnQueryNewPalette() { // TODO: Add your message handler code here and/or call default CView* pView = GetActiveView(); pView->Invalidate(FALSE); return CFrameWnd::OnQueryNewPalette(); } void CMainFrame::OnPaletteChanged(CWnd* pFocusWnd) { CFrameWnd::OnPaletteChanged(pFocusWnd); // TODO: Add your message handler code here CView* pView = GetActiveView(); if(pFocusWnd != pView) pView->Invalidate(FALSE); }